The Heroic Journey, Part 20: Outer Journey
The idea for this stage is “higher stakes, greater complications.” After the Point of No Return at the midpoint of the novel the goal becomes both more difficult and more important to accomplish. The Hero has a harder time accomplishing his goal but is more committed than ever to achieving it.
Read MoreThe Heroic Journey 14: The Call to Adventure
The Call to Adventure, which happens at about the 10 percent point in movies and anywhere from the 10 to 25 percent point in novels, which can be more loosely structured than movies, is what jars the Hero out of his everyday world and ultimately gets him to cross the Threshold into the Mythological Woods and Initiation and onto the Journey proper.
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