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The Heroic Journey 16: Stage Two

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The Hero enters the Mythological Woods by crossing the Threshold. He journeys through strange yet deeply familiar forces, learning new rules and being tested, overcoming obstacles and conflicts.

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The Heroic Journey 15: The Shape of Your Hero

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  My trip to the U.K. has posed more difficulties than I expected in keeping up with the blog. My …

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The Heroic Journey 14: The Call to Adventure

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The Call to Adventure, which happens at about the 10 percent point in movies and anywhere from the 10 to 25 percent point in novels, which can be more loosely structured than movies, is what jars the Hero out of his everyday world and ultimately gets him to cross the Threshold into the Mythological Woods and Initiation and onto the Journey proper.

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The Heroic Journey 13: Plot Structure

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We see the Hero in the World of the Common Day from which he is summoned via a Call to Adventure from a Herald to the threshold of adventure and eventual departure into the Magical World. He refuses the Call at first, then finally accepts, prepares for the Journey, and encounters a Threshold Guardian, who warns him to turn back. The Hero then enters the Mythological Woods.

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